SHEET L-01 // DOCUMENTATION CHARTERLast Verified: 2026-11-10 (Baseline v2.0.11)

About Hookshot Wiki

Hookshot Wiki (hookshot.wiki) is an independent technical engineering reference dedicated to NotRexed/Hookshot, the open-source static recompilation of the Nintendo Switch 2 remake of The Legend of Zelda: Ocarina of Time for Windows x64 and Linux x86_64.

Verification Methodology & Primary Sources

Every specification, SHA-1 build identifier, environment variable, and GPU compatibility entry published on our documentation site is audited directly against first-party repository artifacts in NotRexed/Hookshot, including README.md, CHANGELOG.md, docs/design.md, docs/development.md, and official GitHub release payloads through v2.0.11.

Our schematic tables preserve exact binary identifiers—such as Title ID 0400486024DEC000, required update version v131072, and ExeFS main NSO SHA-1 prefix e0f3ccfa—so players and contributors can diagnose dump mismatches, Vulkan 1.3 mesh shader requirements, and RADV driver flags without guesswork.

Strict Clean-Room & Non-Distribution Policy

Following the upstream NotRexed/Hookshot clean-room engineering model, our documentation site never hosts, links to, or distributes copyrighted Nintendo Switch 2 game dumps, XCI/NSP archives, prod.keys, title.keys, or extracted RomFS assets. Users must supply their own legally dumped Switch 2 title to run HookshotBuilder.